When creating sci fi technologies, understanding the concept of competitive advantage is important. One of the big irritants for me are sci fi and fantasy visuals that include technology that looks “cool” but is totally useless or worse, a hinderance to the user. Competition is essentially a contest between two orContinue Reading

Science and technology are a defining element of science fiction. Getting them right is critical to the credibility of the story and having readers or viewers willingly suspend their disbelief. As I noted in the first part of this series of posts, the Creator of a storyworld is free to makeContinue Reading

An interesting question on how to create the science and technology for science fiction stories pops up regularly on one of the online groups I am part of. A lot of writers seem to be unsure just how to approach science and technology. Their uncertainty is understandable — when yourContinue Reading

A plot is a cause-and-effect chain of relationships that unify the actions, behaviors, and events in a story. McKee describes plot as the “writer’s choice of events and their design in time” (McKee, 1997, p. 43). He adds that plot provides an “internally consistent, interrelated pattern of events that move throughContinue Reading

Story Mode The story mode refers to how the story relates to the audience during its presentation. There are two story modes: Representational: In representational mode everything is expressed from the point of view of a character in the story and the author never addresses the audience. The story isContinue Reading