Events are a change in the state of an entity such as a setting or character. External events (outside of a character in the story) may be the result of an uninitiated change (out of the control of a character in the story). An uninitiated change could be a naturalContinue Reading

Determining whether a transmedia narrative is fiction, non-fiction, or a hybrid that includes both will have wide-ranging impacts on that narrative. Creating a fully fictional story will give the author a blank page to start with and allows all aspects of the characters, objects, events, and settings to be createdContinue Reading

A variety of story structures are possible with this storyworld framework. For example, Freytag’s Triangle (with or without flashbacks) (see Figure 1) can be represented with this storyworld framework. Selecting existents, events, and settings from some point in the story time’s past makes it possible to create flashbacks and flashContinue Reading

A common technique in serial television narratives is the use of layered stories or plotlines. (Porter, Larson, Harthcock, & Nellis, 2002). This multi-layered story structure can be maintained using this framework (see Figure 1). Scenes or other elements of the main story can alternate with the sub-plots or sub-stories. TheContinue Reading

The second level of design tasks occurs at the storyworld level (see table below). At this level, the storyworld is created, level of user engagement and degree of user agency determined, and high level transmedia narrative’s interactions are documented. Design at the storyworld level is an iterative process in whichContinue Reading

Deciding whether a transmedia narrative involves a single story told using multiple media (intracompositional) or multiple stories told using multiple media (intercompositional) will shape the structure and focus of the narrative. The Matrix is a frequently cited example of an intercompositional transmedia narrative. Three films, several video games, a seriesContinue Reading

Knowing the audience demographics and psychographics is not enough when designing a transmedia project. You also need to understand how your audience “consumes” your transmedia narrative and what they want out of it (user gratifications) should be identified early in your project. Content Consumer Type The type of content consumerContinue Reading

Understanding the audience is an essential part of storytelling. Telling a great story to the wrong audience can make the story fall flat. The author of a transmedia project needs to identify who the audience for that project is and what its characteristics are. With this information in hand, theContinue Reading